What is dynamic order?
Order, is orderly state. Dynamic order, is the constantly changing orderly state of all things in the universe.
Things in the universe, from simple to complex, from low-level to high-level, can be divided into different layers. The orderly combination state of low-level things constitutes a high-level thing. This is also a core idea of Dorderism: Everything is orderly combination state of lower-level things, except for the lowest level things. So everything can be regarded as the dynamic order at different levels.
There may be some lowest level things that can not be separated. This is a scientific problem, and this book does not discuss it.
For example, a human is the orderly combination state of many cells, and a cell is the orderly combination state of many atoms and molecules. The following Dynamic Order Pyramid shows the dynamic order layers of life:
The above pyramid is mainly concerned with life, and many other complex things are also formed in a similar pattern. Layer upon layer, our world is formed. The top layer of this pyramid is the whole biosphere, and human society is the core of the biosphere, so the pursuit of dynamic order is in fact consistent with the pursuit of social development, but the concept of dynamic order can help us to view and understand the world in a more essential perspective.
The above hierarchy can be summarized as Material -> Life -> Intelligence.
The information world (including the spiritual world of intelligent creatures) also has a similar hierarchy: Information -> Knowledge -> Intelligence.
Both of these paths lead to higher level of dynamic order.
The dynamic order is close to the concept of complexity in complexity science, one way to understand dynamic order is to think of it as "good complexity", and the "good" means that it can be used to build long-lasting and higher-level complexity. In contrast, "bad complexity" tends to make things collapse.
Why not just use "complexity"?
- Complexity is easily mistaken for "Dorderism pursues complicated things", and "complexity" (which close to "complication") has some negative implications for many people.
- Complexity mainly focuses on the system itself, which likely makes people ignore the environment. However, dynamic order emphasizes that the order is generated from the chaotic environment, and its way of thinking is more integrated.
- Complexity can not reflect the hierarchy of order, and the order in the universe emerges continuously from the bottom up.
- Most importantly, complexity doesn't reflect the essence of dynamic order -- order, which is an entirely different view of the world.
Therefore, we use "dynamic order" as the goal, not "complexity."
How to measure the dynamic order of things?
To define a thing with the least deterministic rules, the minimum amount of information of these rules is the dynamic order value of the thing. More specifically, we can use the algorithmic entropy (Kolmogorov complexity) of things to measure their dynamic order, which is simply use computer program simulates something, the length (information amount) of the most concise program is the algorithmic entropy, this value reflects the complexity of the thing. When we want to evaluate the dynamic order of a thing, we can imagine using a standard programming language to simulate this thing accurately in a virtual world. The more program code that needs to be written, the more dynamic order it contains.
In most cases, the dynamic order value cannot be calculated accurately. First, when we describe a complex thing with a set of rules, we cannot theoretically determine whether this set of rules is the most concise version; in addition, for extremely complex things, such as human society, there is no intelligent creature that can write an extremely complex program to accurately simulate it, and there is no computing device that can run and test the program; moreover, the Uncertainty Principle makes the information of things unable to be measured accurately. If the original information of things cannot be obtained accurately, of course it is impossible to simulate things accurately.
However, the evaluation method of dynamic order is still useful, because usually we don't need the exact dynamic order values, but need to compare the dynamic order of various things.
Here we simply compare the dynamic order of some things, that is, consider the difficulty of accurately simulating them in a virtual world.
- Everyday objects, such as cup and chair. Very simple.
- Complex things, such as aircraft, rocket and building. No matter how complex they may seem, as long as we have all their design data, we can accurately simulate them.
- Simple organisms, such as plant, insect and fish. They can be simulated, but after long-term running, there will be significant differences between simulated things and original things.
- Biological groups, such as ant colony, swarm. These things are difficult to accurately simulate, and after short-term running, there will be significant differences between simulated things and original things.
- Human beings. The body part can be simulated, but their brains and intelligence can't be accurately simulated at present.
- Human society. It can not be accurately simulated, and apparently its simulation is far more difficult than that of a human individual or a human group.
We can summarize a few principles:
- The dynamic order of living creatures is far more than ordinary things.
- For a high intelligent creature, the dynamic order of its brain is far more than its body;
- For a species, the dynamic order of a group is usually more than its individual, and the dynamic order of a large group is usually more than a small group.
To sum up, ordinary things < living creature < intelligent creature < intelligent creature group.
As the core idea of Dorderism is pursuing dynamic order, we can further deduce:
Life is precious. Life is high level dynamic order things in the universe, so it is more important than ordinary things.
The whole human society is more valuable than any other human group, and human groups are usually more valuable than their individuals.
An intelligent creature group is not necessarily more valuable than its individuals. If a human group is specifically doing bad things, then from the perspective of whole human society, its dynamic order value is negative. Undercover agents within a terrorist organization or drug cartel may be more valuable than the organization.
About the value of individuals and society:
A person's value lies mainly in her/his intelligence, and the contribution to the overall dynamic order of society, not the material wealth she/he possesses. No matter how rich a person is, her/his material wealth can be easily simulated in virtual worlds, but it is difficult to simulate the intelligence of this person, the relationships between this person and the whole society, and her/his influence on the whole society. When people live in virtual worlds in the future, this principle will naturally become the consensus of people.
The value of a society lies mainly in the intelligence of its people and the harmonious operation of the whole society, not the material wealth it possesses.
These two principles do not mean that material wealth is dispensable. Only with a certain degree of material wealth, people can get rid of the pressure of survival, and think and act freely. The key is that material wealth is the foundation, not the ultimate goal.
Completely random and chaotic information can not be compressed, then whether completely random and chaotic things will generate more dynamic order in virtual worlds?
Completely random, chaotic information is usually valueless, and does not need to be saved. We just need to use a program that generates random data to simulate these information. Therefore, it is easy to simulate disordered and chaotic things in virtual worlds, and their dynamic order is extremely low.
Suppose there are two people with similar dynamic order value. One person does nothing, while the other person does valuable work. Is their behavior good or bad?
For intelligent creatures with free will, such as we humans can choose our own behavior to some extent. This ability adds time scale to the measurement of dynamic order. The active thinking and actions of intelligent creatures will generate information and change the environment, the new information and new environmental state that have never emerged are new dynamic order. The accumulation of new dynamic order over time, we call it Dynamic Order Accumulation, and it is the long-term goal of Dorderism.
Therefore, the answer to the previous question is simple: the worker's behavior is better, because she/he produces more dynamic order accumulation than the idle person. From this we can also deduce that: Human beings should take the initiative to think and act.
It should be noted that most of the people's thinking and actions can only produce repeated and similar dynamic order, and only innovation and creativity can effectively produce "dynamic order that has never been created before," so innovation and creativity are the most valuable human activities.
In addition, the pursuit of dynamic order accumulation makes us not only consider the dynamic order of things at a certain time, but also pursue the robustness, sustainability and expansibility of things. When we are thinking and acting, we must ensure our own safety and health, and do not undermine the long-term development potential of society. If humans act blindly and waste a lot of natural resources, the long-term dynamic order accumulation may be even less.
In the future, the pursuit of dynamic order accumulation will become important: when the development of human society is stagnating, our lives can still be meaningful.
The future development of human society is like people choosing careers. When life is limited, we should choose our favorite career and stick to it. But if our lives are almost infinite, then trying a variety of work can make our lives more colorful. Therefore, the best future is not fixed, but we should constantly change and adjust on a solid basis, to enrich the history of human society. In addition, the risk of adjustment to the real world is relatively high, the dynamic order accumulation in the future may be accomplished mainly through virtual worlds, and the real world will be relatively stable.
Does the pursuit of dynamic order accumulation mean that we need to constantly clean up the original accumulation?
When we want to build a building, if it is demolished and rebuilt every time we build one floor, then we can never build a high building. If we are pursuing more professional careers, we can't change jobs every few days. To create high-level dynamic order things, we must have enough accumulation. Therefore, under what circumstances we should start again, what parts of the old traditions or things need to be preserved, and so on, all of these need to be analyzed for specific problems.